ABSTRACT Our current take-make-waste extractive industrial model is not sustainable. Circular economy (CE) solutions “design out” waste; however, CE educational initiatives do not reach all sectors and levels of society, particularly the generations that have the most at stake. Experiential learning can empower youth to work with circular concepts in tangible ways, creating awareness and reflexivity about the impact of individual actions. This project’s primary objectives were to help youth and their communities transition to a CE by changing their perception of waste streams as a potential resource. A survey was distributed to youth to identify knowledge on sustainability and the CE; then, the youth were asked to create something new from household waste while sharing information about the CE. Key insights were that younger generations are already interested in new approaches to benefit society and the environment and were aware of the CE, even without knowledge of the linear economy. Creating prototypes led to frustration with the continued use of unsustainable materials for everyday objects (e.g., plastic) and excess waste generated by packaging (e.g., boxes), as well as inspiration from learning new skills (e.g., sewing). Involving youth in the design thinking process can help communities concretely identify opportunities to reduce and re-up cycle waste, stimulate product innovation, and contribute positively to a sustainable way of life and human development. This change begins with actual experiences at the individual level.